📋 Changelog

Version history and release notes

v1.0.0 January 2026 Latest

Added

  • ARRI Alexa 35 Textures for Film Grain node
  • High Pass (Overlay) sharpening mode in Film Effects
  • Pre-Tonemap Sharpening for better detail preservation

Changed

  • Refined Menu Structure: Organized into localized categories (HDR, Color, Film Look, etc.)
  • Consolidated Nodes: Validated and merged sharpening logic into Film Effects
  • Optimized Preset Priorities: Master > Film > Camera > Lens hierarchy

Removed

  • Legacy Workflow Builder node (deprecated)
  • Simple to Flux and Prompt Presets (features merged or deprecated)
v1.0.0 January 2026
  • FXTD Radiance Sampler with native Flux support and sigma shifting
  • FXTD Workflow Builder node with AI agent and preset modes
  • 62 professional HDR nodes for complete color pipeline
  • GPU-accelerated tone mapping, scopes, and upscaling
  • Radiance Pro Viewer with histogram, waveform, vectorscope, false color
  • Comprehensive documentation with interactive search

Changed

  • Consolidated GPU and CPU tone mapping into single HDRToneMap node
  • Improved waveform and vectorscope performance with vectorized operations
  • Reorganized node categories under FXTD STUDIO/Radiance hierarchy

Removed

  • Removed redundant GPUHDRToneMap node (use HDRToneMap with use_gpu toggle)
  • Removed debug scripts from distribution
Beta 2 December 2025

Added

  • Film grain and halation effects with authentic emulation
  • 30+ camera sensor simulations
  • 20+ film stock emulations
  • ACES color management pipeline

Fixed

  • HDRHistogram error handling for edge cases
  • EXR export color space metadata
Beta 1 November 2025

Added

  • Complete 32-bit HDR processing pipeline
  • Professional scopes (histogram, waveform, vectorscope)
  • EXR file support with OpenEXR
  • LogC and other log curve encoding/decoding
  • AI upscaling with Real-ESRGAN models
  • Tile-based processing for large images
Alpha October 2025

Added

  • Initial development release
  • Basic HDR image viewer
  • Float32 image conversion
  • Basic tone mapping operators