Node Reference

Complete documentation for all FXTD Studio Radiance nodes

v1.0.0 59 Nodes GPU Accelerated
🔍

Camera Simulation

8 nodes
📦 🎨 Radiance White Balance
FXTDWhiteBalance

Adjust white balance using color temperature (Kelvin) and tint.

Inputs

Name Type Default
image IMAGE
preset COMBO Daylight (5500K)
temperature INT 5500
tint FLOAT 0.0
source_temperature (opt) INT -
intensity (opt) FLOAT -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
IMAGE IMAGE
📦 🎯 Radiance Depth Map Generator
FXTD_DepthMapGenerator

🎯 Depth Anything V2 - Best 2024 Depth Estimation • Auto-downloads model from HuggingFace • 97.1% accuracy, 213ms inference • Outputs grayscale depth map (white=near, black=far) • Connect to Depth of Field node for realistic blur Model Sizes: • Small (25M) - Fastest, good for previews • Base (98M) - Balanced speed/quality • Large (335M) - Best quality for final renders

Inputs

Name Type Default
image IMAGE
model_size COMBO Base (98M - Balanced)
normalize (opt) BOOLEAN -
invert (opt) BOOLEAN -
blur_edges (opt) FLOAT -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
depth_map IMAGE
📦 💨 Radiance Motion Blur
FXTDMotionBlur

Apply motion blur (directional, radial, or zoom) to simulate camera movement.

Inputs

Name Type Default
image IMAGE
blur_type COMBO Directional
amount FLOAT 10.0
angle (opt) FLOAT -
center_x (opt) FLOAT -
center_y (opt) FLOAT -
samples (opt) INT -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
IMAGE IMAGE
📦 📦 Radiance Compression Artifacts
FXTDCompressionArtifacts

Add compression artifacts (JPEG blocking, color banding).

Inputs

Name Type Default
image IMAGE
artifact_type COMBO JPEG
quality INT 50
block_size (opt) INT -
color_subsampling (opt) BOOLEAN -
banding_levels (opt) INT -
noise_amount (opt) FLOAT -

Outputs

Name Type
IMAGE IMAGE
📦 📳 Radiance Camera Shake
FXTDCameraShake

Add handheld camera shake with translation and rotation.

Inputs

Name Type Default
image IMAGE
preset COMBO Subtle Handheld
shake_x (opt) FLOAT -
shake_y (opt) FLOAT -
rotation (opt) FLOAT -
frequency (opt) FLOAT -
seed (opt) INT -
animate (opt) BOOLEAN -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
IMAGE IMAGE
📦 📷 Radiance Physical Camera
FXTDPhysicalCamera

Professional Physical Camera simulation with: • Exposure Triangle (Shutter, Aperture, ISO) • Sensor Size selection • White Balance with temperature/tint • Depth of Field with bokeh • Motion Blur (based on shutter) • Rolling Shutter artifacts • Camera Shake simulation Each effect can be enabled/disabled.

Inputs

Name Type Default
image IMAGE
camera_body (opt) COMBO -
shutter_speed (opt) COMBO -
aperture (opt) COMBO -
iso (opt) INT -
ev_compensation (opt) FLOAT -
sensor_size (opt) COMBO -
enable_white_balance (opt) BOOLEAN -
wb_preset (opt) COMBO -
wb_temperature (opt) INT -
wb_tint (opt) FLOAT -
enable_dof (opt) BOOLEAN -
focus_distance (opt) FLOAT -
dof_strength (opt) FLOAT -
bokeh_shape (opt) COMBO -
depth_map (opt) IMAGE -
enable_vignette (opt) BOOLEAN -
vignette_strength (opt) FLOAT -
vignette_radius (opt) FLOAT -
enable_chromatic_aberration (opt) BOOLEAN -
ca_strength (opt) FLOAT -
enable_lens_distortion (opt) BOOLEAN -
distortion_k1 (opt) FLOAT -
distortion_k2 (opt) FLOAT -
enable_motion_blur (opt) BOOLEAN -
motion_type (opt) COMBO -
motion_angle (opt) FLOAT -
enable_rolling_shutter (opt) BOOLEAN -
rs_skew (opt) FLOAT -
rs_wobble (opt) FLOAT -
enable_shake (opt) BOOLEAN -
shake_preset (opt) COMBO -
shake_intensity (opt) FLOAT -
use_gpu (opt) BOOLEAN -
seed (opt) INT -

Outputs

Name Type
image IMAGE
camera_info STRING
📦 📷 Radiance Rolling Shutter
FXTDRollingShutter

Simulate rolling shutter artifacts (skew, wobble, flash banding).

Inputs

Name Type Default
image IMAGE
skew_amount FLOAT 0.0
shutter_direction (opt) COMBO -
wobble_frequency (opt) FLOAT -
wobble_amplitude (opt) FLOAT -
flash_band_position (opt) FLOAT -
flash_band_width (opt) FLOAT -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
IMAGE IMAGE
📦 🔍 Radiance Depth of Field
FXTDDepthOfField

Apply cinematic depth of field blur with optional depth map input.

Inputs

Name Type Default
image IMAGE
blur_amount FLOAT 5.0
depth_map (opt) IMAGE -
focus_distance (opt) FLOAT -
focus_range (opt) FLOAT -
bokeh_shape (opt) COMBO -
highlight_boost (opt) FLOAT -
foreground_blur (opt) BOOLEAN -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
IMAGE IMAGE

Color Grading

28 nodes
📦 Radiance GPU Color Matrix
RadianceGPUColorMatrix

Apply custom color matrix transformation. Features: • Pre-built presets (Sepia, B&W, Invert, etc.) • Custom 3x3 or 4x4 matrices • Optional offset/bias • GPU-accelerated processing • Robust input validation

GPU

Inputs

Name Type Default
image IMAGE
preset COMBO Custom
matrix_type COMBO RGB (3x3)
r_vector STRING 1.0, 0.0, 0.0
g_vector STRING 0.0, 1.0, 0.0
b_vector STRING 0.0, 0.0, 1.0
a_vector (opt) STRING -
offset (opt) STRING -
clamp_output (opt) BOOLEAN -

Outputs

Name Type
IMAGE IMAGE
📦 Radiance LUT Apply
RadianceLUTApply

Apply 3D LUT (.cube) to images with professional controls. Features: • Cached LUT parsing for performance • GPU-accelerated trilinear interpolation • Domain scaling for HDR support • Multiple log space encodings • Strength-based blending

GPU

Inputs

Name Type Default
image IMAGE
lut_file COMBO
strength FLOAT 1.0
log_space BOOLEAN False
log_encoding (opt) COMBO -
clamp_output (opt) BOOLEAN -

Outputs

Name Type
image IMAGE
📦 Radiance Log Curve Decode
RadianceLogCurveDecode

Logarithmic to Linear conversion for specific camera curves. Implements exact mathematical formulas for industry standard curves.

Inputs

Name Type Default
image IMAGE
curve COMBO

Outputs

Name Type
IMAGE IMAGE
📦 Radiance OCIO Color Transform
RadianceOCIOColorTransform

No description provided.

Inputs

Name Type Default
image IMAGE
config_file STRING ACES 1.3 Studio
input_space STRING ACES - ACEScg
output_space STRING Output - sRGB
direction COMBO

Outputs

Name Type
IMAGE IMAGE
📦 ⚡ Radiance GPU Color Matrix
GPUColorMatrix

GPU-accelerated color matrix transformation. 10-50x faster on CUDA GPUs.

GPU

Inputs

Name Type Default
image IMAGE
matrix_preset COMBO Identity
force_gpu (opt) BOOLEAN -
custom_matrix (opt) STRING -

Outputs

Name Type
transformed_image IMAGE
device_info STRING
📦 ⚡ Radiance GPU Tensor Ops
GPUTensorOps

GPU-accelerated HDR operations. Fast exposure, gamma, and normalization.

GPU

Inputs

Name Type Default
image IMAGE
operation COMBO Exposure
value (opt) FLOAT -
force_gpu (opt) BOOLEAN -

Outputs

Name Type
processed_image IMAGE
performance_info STRING
📦 🌅 Radiance HDR Expand Dynamic Range
HDRExpandDynamicRange

Expand SDR images to HDR dynamic range by recovering highlights and extending stops of exposure latitude.

Inputs

Name Type Default
image IMAGE
source_gamma FLOAT 2.2
highlight_recovery FLOAT 1.0
black_point FLOAT 0.0
target_stops FLOAT 14.0
highlight_rolloff FLOAT 1.5

Outputs

Name Type
image IMAGE
📦 🌅 Radiance HDR Tone Map
HDRToneMap

Professional HDR tone mapping with presets and advanced controls. GPU-accelerated.

GPU

Inputs

Name Type Default
image IMAGE
preset (opt) COMBO -
operator (opt) COMBO -
exposure (opt) FLOAT -
gamma (opt) FLOAT -
white_point (opt) FLOAT -
contrast (opt) FLOAT -
saturation (opt) FLOAT -
highlight_compression (opt) FLOAT -
shadow_lift (opt) FLOAT -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
image IMAGE
📦 🌈 Radiance OCIO Color Transform
OCIOColorTransform

Transform colors using OpenColorIO config files. Compatible with ACES, DaVinci, Nuke pipelines.

Inputs

Name Type Default
image IMAGE
source_colorspace STRING ACES - ACEScg
target_colorspace STRING Output - sRGB
ocio_config_path (opt) STRING -
look (opt) STRING -
direction (opt) COMBO -

Outputs

Name Type
transformed_image IMAGE
colorspaces_info STRING
📦 🌐 Radiance HDR 360 Generate
HDR360Generate

Generate 360° equirectangular panoramas for HDRI environment mapping.

Inputs

Name Type Default
source_image IMAGE
projection_type COMBO Equirectangular
output_width INT 4096
output_height INT 2048
horizontal_fov (opt) FLOAT -
vertical_fov (opt) FLOAT -
rotation_x (opt) FLOAT -
rotation_y (opt) FLOAT -
rotation_z (opt) FLOAT -
interpolation (opt) COMBO -
fill_mode (opt) COMBO -
exposure_adjust (opt) FLOAT -

Outputs

Name Type
panorama IMAGE
projection_map IMAGE
📦 🌓 Radiance HDR Shadow/Highlight Recovery
HDRShadowHighlightRecovery

Recover shadow and highlight detail from a single HDR image for better color grading flexibility.

Inputs

Name Type Default
image IMAGE
shadow_amount FLOAT 0.5
highlight_amount FLOAT 0.5
shadow_tone (opt) FLOAT -
highlight_tone (opt) FLOAT -
color_correction (opt) FLOAT -
local_contrast (opt) FLOAT -

Outputs

Name Type
recovered_image IMAGE
📦 🎨 Radiance DaVinci Wide Gamut
DaVinciWideGamut

Convert to/from DaVinci Wide Gamut and DaVinci Intermediate.

Inputs

Name Type Default
image IMAGE
transform COMBO Linear to DaVinci WG

Outputs

Name Type
image IMAGE
📦 🎨 Radiance Float32 Color Correct
Float32ColorCorrect

Professional 32-bit color correction with exposure, contrast, saturation, and per-channel lift/gain controls.

GPU

Inputs

Name Type Default
image IMAGE
exposure FLOAT 0.0
contrast FLOAT 1.0
brightness FLOAT 0.0
saturation FLOAT 1.0
lift_r (opt) FLOAT -
lift_g (opt) FLOAT -
lift_b (opt) FLOAT -
gain_r (opt) FLOAT -
gain_g (opt) FLOAT -
gain_b (opt) FLOAT -

Outputs

Name Type
image IMAGE
📦 🎨 Radiance Grade
FXTD_Grade

Professional color grading with per-channel Lift/Gamma/Gain/Offset, plus Contrast and Saturation.

Inputs

Name Type Default
image IMAGE
lift_r FLOAT 0.0
lift_g FLOAT 0.0
lift_b FLOAT 0.0
gamma_r FLOAT 1.0
gamma_g FLOAT 1.0
gamma_b FLOAT 1.0
gain_r FLOAT 1.0
gain_g FLOAT 1.0
gain_b FLOAT 1.0
offset_r FLOAT 0.0
offset_g FLOAT 0.0
offset_b FLOAT 0.0
contrast (opt) FLOAT -
pivot (opt) FLOAT -
saturation (opt) FLOAT -

Outputs

Name Type
image IMAGE
📦 🎨 Radiance Image to Float32
ImageToFloat32

Convert images to 32-bit float precision for HDR processing. Preserves full dynamic range without clamping.

GPU

Inputs

Name Type Default
image IMAGE
normalize (opt) BOOLEAN -
source_gamma (opt) FLOAT -

Outputs

Name Type
image IMAGE
📦 🎬 Radiance ACES 2.0 Output Transform
ACES2OutputTransform

Apply ACES 2.0 Output Transform for SDR, HDR, or Cinema output.

Inputs

Name Type Default
image IMAGE
input_colorspace COMBO ACEScg
output_transform COMBO ACES 2.0 SDR (sRGB/Rec.709)
peak_luminance (opt) FLOAT -
surround (opt) COMBO -
creative_white_scale (opt) FLOAT -
exposure_adjust (opt) FLOAT -

Outputs

Name Type
output_image IMAGE
transform_info STRING
📦 🎬 Radiance LUT Apply
LUTApply

Apply 3D LUTs (.cube, .3dl) for film looks and professional color grading.

Inputs

Name Type Default
image IMAGE
lut_path STRING
strength (opt) FLOAT -
interpolation (opt) COMBO -
preserve_luminance (opt) BOOLEAN -

Outputs

Name Type
graded_image IMAGE
lut_info STRING
📦 💾 Radiance Save 16-bit PNG/TIFF
SaveImage16bit

Save images as 16-bit PNG or TIFF for wider software compatibility while preserving extended range.

Inputs

Name Type Default
images IMAGE
filename_prefix STRING output/16bit_
format COMBO PNG
📦 💾 Radiance Save EXR (32-bit)
SaveImageEXR

Save images as 32-bit or 16-bit EXR files with multiple compression options for VFX pipelines.

Inputs

Name Type Default
images IMAGE
filename_prefix STRING output/hdr_
bit_depth COMBO float32
compression COMBO ZIP
include_alpha (opt) BOOLEAN -
layer_name (opt) STRING -
📦 💾 Radiance Save HDRI
SaveHDRI

Save HDR panoramas as HDRI environment maps (EXR/HDR/TIFF).

Inputs

Name Type Default
panorama IMAGE
filename_prefix STRING output/hdri_
format COMBO EXR
bit_depth (opt) COMBO -
compression (opt) COMBO -
include_metadata (opt) BOOLEAN -
gamma (opt) FLOAT -

Outputs

Name Type
file_path STRING
📦 📂 Radiance Load EXR
LoadImageEXR

Load EXR/HDR files with full dynamic range preservation.

Outputs

Name Type
image IMAGE
metadata STRING
📦 📈 Radiance Log Curve Encode
LogCurveEncode

GPU-accelerated log curve encoding (ARRI LogC, S-Log3, V-Log, ACEScct) for cinema workflows.

GPU

Inputs

Name Type Default
image IMAGE
log_curve COMBO ARRI LogC3 (EI 800)
input_is_linear (opt) BOOLEAN -
source_gamma (opt) FLOAT -
exposure_offset (opt) FLOAT -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
log_encoded IMAGE
curve_info STRING
📦 📉 Radiance Log Curve Decode
LogCurveDecode

GPU-accelerated log curve decoding for HDR processing.

GPU

Inputs

Name Type Default
image IMAGE
log_curve COMBO ARRI LogC3 (EI 800)
output_gamma (opt) FLOAT -
exposure_offset (opt) FLOAT -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
linear_image IMAGE
📦 📊 Radiance HDR Histogram
HDRHistogram

Analyze HDR image histogram with dynamic range statistics, clipping indicators, and stops visualization.

Inputs

Name Type Default
image IMAGE
mode COMBO luminance
show_clipping BOOLEAN True
stops_range INT 14

Outputs

Name Type
histogram IMAGE
stats STRING
📦 📋 Radiance OCIO List Colorspaces
OCIOListColorspaces

List all colorspaces available in an OCIO configuration file.

Inputs

Name Type Default
ocio_config_path (opt) STRING -
filter_role (opt) STRING -

Outputs

Name Type
colorspaces_list STRING
📦 📷 Radiance ARRI Wide Gamut 4
ARRIWideGamut4

Convert to/from ARRI Wide Gamut 4 (AWG4) for Alexa 35.

Inputs

Name Type Default
image IMAGE
direction COMBO AWG4 to ACEScg

Outputs

Name Type
image IMAGE
📦 🔀 Radiance HDR Exposure Blend
HDRExposureBlend

Blend multiple exposures (bracketing) for extended dynamic range. Takes highlights from low exposure and shadows from high exposure for optimal color grading.

Inputs

Name Type Default
low_exposure IMAGE
high_exposure IMAGE
blend_method COMBO Mertens Fusion
mid_exposure (opt) IMAGE -
shadow_weight (opt) FLOAT -
highlight_weight (opt) FLOAT -
transition_smoothness (opt) FLOAT -
exposure_offset_low (opt) FLOAT -
exposure_offset_high (opt) FLOAT -
ghost_removal (opt) BOOLEAN -

Outputs

Name Type
blended_hdr IMAGE
blend_mask IMAGE
blend_info STRING
📦 🔄 Radiance Color Space Convert
ColorSpaceConvert

GPU-accelerated color space conversion (sRGB, ACEScg, ACEScct, Rec.2020, DCI-P3).

GPU

Inputs

Name Type Default
image IMAGE
source_space COMBO sRGB
target_space COMBO ACEScg
chromatic_adaptation (opt) COMBO -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
image IMAGE

Film Look

5 nodes
📦 🎚️ Radiance Grain Advanced
FXTDFilmGrainAdvanced

Advanced film grain with complete manual control over all parameters.

Inputs

Name Type Default
image IMAGE
grain_amount FLOAT 0.15
grain_size FLOAT 1.0
grain_roughness FLOAT 0.5
red_amount (opt) FLOAT -
green_amount (opt) FLOAT -
blue_amount (opt) FLOAT -
red_size (opt) FLOAT -
green_size (opt) FLOAT -
blue_size (opt) FLOAT -
shadow_strength (opt) FLOAT -
midtone_strength (opt) FLOAT -
highlight_strength (opt) FLOAT -
halation_amount (opt) FLOAT -
halation_threshold (opt) FLOAT -
halation_size (opt) INT -
halation_red (opt) FLOAT -
halation_green (opt) FLOAT -
halation_blue (opt) FLOAT -
seed (opt) INT -
animate (opt) BOOLEAN -
temporal_variation (opt) FLOAT -

Outputs

Name Type
grained_image IMAGE
📦 🎞️ Radiance Film Grain
FXTDFilmGrain

GPU-accelerated film grain with camera and film stock presets.

GPU

Inputs

Name Type Default
image IMAGE
camera_preset COMBO
film_stock COMBO
grain_intensity FLOAT 1.0
grain_size (opt) FLOAT -
grain_softness (opt) FLOAT -
red_grain (opt) FLOAT -
green_grain (opt) FLOAT -
blue_grain (opt) FLOAT -
shadow_grain_boost (opt) FLOAT -
highlight_protection (opt) FLOAT -
halation_intensity (opt) FLOAT -
seed (opt) INT -
animate_grain (opt) BOOLEAN -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
grained_image IMAGE
📦 🎬 Radiance Film Look
FXTDFilmLook

Apply complete film look with camera, film stock, and lens presets.

Inputs

Name Type Default
image IMAGE
camera_preset COMBO
film_stock COMBO
lens_preset COMBO
overall_intensity FLOAT 1.0
grain_intensity (opt) FLOAT -
lens_intensity (opt) FLOAT -
halation_intensity (opt) FLOAT -
seed (opt) INT -
animate (opt) BOOLEAN -

Outputs

Name Type
processed_image IMAGE
look_info STRING
📦 🎬 Radiance Pro Film Effects
FXTDProFilmEffects

Industry-level film effects combining grain, halation, lens effects, bloom, vignette, distortion, sharpening, and more. GPU-accelerated.

GPU

Inputs

Name Type Default
image IMAGE
master_preset COMBO 35mm Clean
overall_intensity FLOAT 1.0
film_stock (opt) COMBO -
camera_preset (opt) COMBO -
lens_preset (opt) COMBO -
use_gpu (opt) BOOLEAN -
seed (opt) INT -
animate (opt) BOOLEAN -
grain_enable (opt) BOOLEAN -
grain_intensity (opt) FLOAT -
grain_size (opt) FLOAT -
grain_softness (opt) FLOAT -
grain_shadow_boost (opt) FLOAT -
grain_highlight_protect (opt) FLOAT -
halation_enable (opt) BOOLEAN -
halation_intensity (opt) FLOAT -
halation_threshold (opt) FLOAT -
halation_size (opt) INT -
halation_red (opt) FLOAT -
halation_green (opt) FLOAT -
halation_blue (opt) FLOAT -
ca_enable (opt) BOOLEAN -
ca_intensity (opt) FLOAT -
bloom_enable (opt) BOOLEAN -
bloom_intensity (opt) FLOAT -
bloom_threshold (opt) FLOAT -
bloom_size (opt) INT -
vignette_enable (opt) BOOLEAN -
vignette_intensity (opt) FLOAT -
vignette_falloff (opt) FLOAT -
vignette_roundness (opt) FLOAT -
distortion_enable (opt) BOOLEAN -
distortion_k1 (opt) FLOAT -
distortion_k2 (opt) FLOAT -
diffusion_enable (opt) BOOLEAN -
diffusion_intensity (opt) FLOAT -
diffusion_threshold (opt) FLOAT -
weave_enable (opt) BOOLEAN -
weave_amplitude (opt) FLOAT -
sharpen_enable (opt) BOOLEAN -
sharpen_method (opt) COMBO -
sharpen_amount (opt) FLOAT -
sharpen_radius (opt) FLOAT -
detail_enhance (opt) FLOAT -

Outputs

Name Type
processed_image IMAGE
effect_info STRING
📦 📷 Radiance Lens Effects
FXTDLensEffects

Apply professional lens effects with cinema lens presets.

Inputs

Name Type Default
image IMAGE
lens_preset COMBO
effect_intensity FLOAT 1.0
chromatic_aberration (opt) FLOAT -
distortion (opt) FLOAT -
vignette_strength (opt) FLOAT -
vignette_falloff (opt) FLOAT -
bloom_intensity (opt) FLOAT -
bloom_threshold (opt) FLOAT -
flare_intensity (opt) FLOAT -
apply_color_cast (opt) BOOLEAN -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
processed_image IMAGE

IO & Utils

7 nodes
📦 Radiance Bit Depth Convert
RadianceBitDepthConvert

Explict conversion between float32 (0-1) and int16/uint16/uint8 ranges. ComfyUI images are always float32 0-1. This is mostly for 'simulation' or preparation.

Inputs

Name Type Default
image IMAGE
target_depth COMBO
mode COMBO

Outputs

Name Type
IMAGE IMAGE
📦 Radiance Save HDRI
RadianceSaveHDRI

Save image as .hdr (Radiance RGBE) format. Uses imageio or cv2.

Inputs

Name Type Default
images IMAGE
filename_prefix STRING Radiance_HDRI
subfolder (opt) STRING -
📦 🎬 Radiance Save EXR Sequence
FXTDSaveEXRSequence

Save image sequence as EXR files with VFX-standard naming.

Inputs

Name Type Default
images IMAGE
sequence_name STRING sequence
bit_depth COMBO
compression COMBO
output_folder (opt) STRING -
start_frame (opt) INT -
frame_padding (opt) INT -
auto_increment (opt) BOOLEAN -
reset_counter (opt) BOOLEAN -
input_color_space (opt) COMBO -
add_alpha (opt) BOOLEAN -

Outputs

Name Type
output_path STRING
first_frame INT
last_frame INT
📦 🎭 Radiance Save EXR Cryptomatte
FXTDSaveEXRCryptomatte

Save Cryptomatte-compatible EXR for Nuke/Fusion/AE.

Inputs

Name Type Default
image IMAGE
filename STRING crypto.exr
compression COMBO
crypto_object (opt) IMAGE -
crypto_material (opt) IMAGE -
crypto_asset (opt) IMAGE -
depth (opt) IMAGE -
subfolder (opt) STRING -

Outputs

Name Type
file_path STRING
📦 💾 Radiance Save EXR
FXTDSaveEXR

Save images as EXR files with full HDR and metadata support.

Inputs

Name Type Default
images IMAGE
filename_prefix STRING FXTD
bit_depth COMBO
compression COMBO
input_color_space (opt) COMBO -
output_color_space (opt) COMBO -
alpha_mode (opt) COMBO -
premultiply_alpha (opt) BOOLEAN -
subfolder (opt) STRING -
start_frame (opt) INT -
frame_padding (opt) INT -
add_metadata (opt) BOOLEAN -
custom_metadata (opt) STRING -
channel_format (opt) COMBO -

Outputs

Name Type
file_paths STRING
folder_path STRING
frame_count INT
📦 📚 Radiance Save EXR Multi-Layer
FXTDSaveEXRMultiLayer

Save multiple layers into a single multi-layer EXR file.

Inputs

Name Type Default
filename STRING multilayer.exr
bit_depth COMBO
compression COMBO
layer_beauty (opt) IMAGE -
layer_diffuse (opt) IMAGE -
layer_specular (opt) IMAGE -
layer_emission (opt) IMAGE -
layer_normal (opt) IMAGE -
layer_depth (opt) IMAGE -
layer_alpha (opt) IMAGE -
layer_ao (opt) IMAGE -
layer_shadow (opt) IMAGE -
layer_uv (opt) IMAGE -
layer_motion (opt) IMAGE -
layer_crypto (opt) IMAGE -
layer_custom1 (opt) IMAGE -
layer_custom2 (opt) IMAGE -
layer_custom3 (opt) IMAGE -
custom1_name (opt) STRING -
custom2_name (opt) STRING -
custom3_name (opt) STRING -
subfolder (opt) STRING -

Outputs

Name Type
file_path STRING
📦 🔀 Radiance EXR Channel Merge
FXTDEXRChannelMerge

Merge separate images into EXR channels.

Inputs

Name Type Default
filename STRING merged.exr
bit_depth COMBO
compression COMBO
red_channel (opt) IMAGE -
green_channel (opt) IMAGE -
blue_channel (opt) IMAGE -
alpha_channel (opt) IMAGE -
depth_channel (opt) IMAGE -
normal_channel (opt) IMAGE -
custom_channel_1 (opt) IMAGE -
custom_channel_1_name (opt) STRING -
custom_channel_2 (opt) IMAGE -
custom_channel_2_name (opt) STRING -
subfolder (opt) STRING -

Outputs

Name Type
file_path STRING

Loaders

1 nodes
📦 ☢️ Radiance Unified Loader
FXTDRadianceLoader

Unified Professional Loader for Flux and modern Diffusion models (UNET + Dual CLIP + VAE).

Inputs

Name Type Default
unet_name COMBO
weight_dtype COMBO default
clip_name1 COMBO
clip_name2 COMBO
type COMBO flux
device COMBO default
vae_name COMBO

Outputs

Name Type
MODEL MODEL
CLIP CLIP
VAE VAE

Upscaling

6 nodes
📦 ⬆️ Radiance Pro Upscale
FXTDProUpscale

Professional 32-bit upscaler optimized for Flux with HDR support.

Inputs

Name Type Default
image IMAGE
scale_factor FLOAT 2.0
preset COMBO
method (opt) COMBO -
sharpening (opt) FLOAT -
sharpen_radius (opt) FLOAT -
detail_enhancement (opt) FLOAT -
antialiasing (opt) FLOAT -
input_color_space (opt) COMBO -
process_in_linear (opt) BOOLEAN -
use_tiles (opt) BOOLEAN -
tile_size (opt) INT -
tile_overlap (opt) INT -
output_bit_depth (opt) COMBO -

Outputs

Name Type
upscaled_image IMAGE
width INT
height INT
info STRING
📦 ⬇️ Radiance Downscale 32-bit
FXTDDownscale32bit

GPU-accelerated 32-bit downscaling with anti-aliasing.

GPU

Inputs

Name Type Default
image IMAGE
scale_factor FLOAT 0.5
method COMBO
antialiasing (opt) FLOAT -
pre_blur (opt) FLOAT -
process_in_linear (opt) BOOLEAN -
use_gpu (opt) BOOLEAN -

Outputs

Name Type
downscaled_image IMAGE
width INT
height INT
📦 🎚️ Radiance Bit Depth Convert
FXTDBitDepthConvert

Convert between bit depths with optional dithering.

Inputs

Name Type Default
image IMAGE
output_depth COMBO
dithering (opt) COMBO -
dither_strength (opt) FLOAT -

Outputs

Name Type
converted_image IMAGE
bit_depth_info STRING
📦 📐 Radiance Upscale By Size
FXTDUpscaleBySize

Upscale to exact dimensions with aspect ratio control.

Inputs

Name Type Default
image IMAGE
width INT 2048
height INT 2048
method COMBO
maintain_aspect (opt) BOOLEAN -
aspect_mode (opt) COMBO -
sharpening (opt) FLOAT -
process_in_linear (opt) BOOLEAN -

Outputs

Name Type
upscaled_image IMAGE
final_width INT
final_height INT
📦 🔲 Radiance Upscale Tiled
FXTDUpscaleTiled

Tile-based upscaler for processing very large images efficiently.

Inputs

Name Type Default
image IMAGE
scale_factor FLOAT 2.0
tile_size INT 512
tile_overlap INT 64
method COMBO
sharpening (opt) FLOAT -
detail_enhancement (opt) FLOAT -
process_in_linear (opt) BOOLEAN -

Outputs

Name Type
upscaled_image IMAGE
width INT
height INT
tiles_processed INT
📦 🤖 Radiance AI Upscale
FXTDAIUpscale

AI-powered upscaling using neural network models.

Inputs

Name Type Default
image IMAGE
model_name COMBO RealESRGAN_x4plus
tile_size INT 512
tile_overlap INT 32
auto_download BOOLEAN True
unload_model (opt) BOOLEAN -

Outputs

Name Type
image IMAGE
info STRING

Utilities

3 nodes
📦 ⚡ Radiance Sampler Pro
FXTD_Radiance_Sampler_Pro

Professional Flux-optimized sampler with presets, timing report, and full parameter control.

Inputs

Name Type Default
model MODEL
positive CONDITIONING
negative CONDITIONING
latent_image LATENT
seed INT 0
preset (opt) COMBO -
steps (opt) INT -
cfg (opt) FLOAT -
sampler (opt) COMBO -
scheduler (opt) COMBO -
denoise (opt) FLOAT -
flux_shift (opt) FLOAT -
flux_guidance (opt) FLOAT -
start_step (opt) INT -
end_step (opt) INT -
add_noise (opt) BOOLEAN -
return_with_leftover_noise (opt) BOOLEAN -

Outputs

Name Type
latent LATENT
sigmas SIGMAS
📦 ❓ Radiance Help & Docs
FXTDHelp

Open FXTD Studio Radiance documentation or website in your browser.

Inputs

Name Type Default
documentation COMBO Full Documentation
trigger (opt) * -

Outputs

Name Type
status STRING
📦 📐 Radiance Resolution
FXTDResolution

Professional Resolution Generator with industry presets: • Social Media (Instagram, TikTok, YouTube, Twitter, etc.) • Film & Cinema (4K DCI, 2K, IMAX, Anamorphic scopes) • Television (8K/4K UHD, HD, SD) • AI Optimized (SDXL, FLUX) Outputs empty latent + visual preview.

Inputs

Name Type Default
preset COMBO FLUX 1MP Square
model_type (opt) COMBO -
megapixels (opt) COMBO -
custom_width (opt) INT -
custom_height (opt) INT -
custom_aspect (opt) COMBO -
use_custom (opt) BOOLEAN -
divisible_by (opt) COMBO -
batch_size (opt) INT -
swap_dimensions (opt) BOOLEAN -

Outputs

Name Type
latent LATENT
preview IMAGE
width INT
height INT
info STRING

Viewer

1 nodes
📦 🎬 Radiance Viewer
FXTD_RadianceViewer

VFX Industry-Standard Viewer (NO OUTPUT): • Zoom/Pan navigation • Exposure/Gamma controls • Channel viewing (RGB/R/G/B/Luma) • False color & zebra analysis • A/B comparison modes

Inputs

Name Type Default
image IMAGE
compare_image (opt) IMAGE -